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DonFerrari said:
Mnementh said:

As part of their core fanbase I have to agree.

But that alone isn't successful, exhibit A: WiiU

Yep, neither "pure casual" like Wii (that dropped very fast and sold few SW) nor only hardcore like WiiU can keep a healthy platform. And that is the good part for Sony that having 3rd parties it can tap all markets. Seems like Switch will be able to do it from having all Nintendo games on it instead of split userbase plus initial good support from 3rd parties.

Will you do me a favor and provide proof that Wii dropped very fast and sold few software? Because I am looking at Wii console sales and while they dropped, after the first three years the console still averaged 10 million a year; aka around current XBOX One sales. Also, the attach rate is 8.99 so unless you have some evidence that contradicts these two facts, I am going to have to call BS on your post.

 

On topic, can we get Wii's first year top sellers for comparison, please? Otherwise, this topic lacks context. Do people forget Wii had an amazing first year with titles like:

Mario Galaxy.

Metroid Prime 3.

Legend of Zelda.

Battalion Wars 2.

Mario Strikers Charged.

Super Paper Mario.

Fire Emblem.

Resident Evil 4.

Godfather.

Guilty Gear Accent Core.

NBA Live.

Dragon Ball  Z Budakai 2 and 3.

Zack and Wiki.

Naruto Clash of Ninja Revolution.

Manhunt 2.

And a lot more I do not want to post for brevity. It would be best to give us some context for year one sales or sales similar to the time frame. Thanks.



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