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StarDoor said:
Soundwave said:

You mean kinda like how you claimed Nintendo could never have success without the Wii/DS casual crowd, and how they must make motion games again and once they did those games would skyrocket back to the the top of the charts? 

Well ... I don't see 1,2 Switch or ARMS anywhere on those charts. Switch is doing just fine without those games breaking out into big hits ... could you say that same about the Wii without Wii Sports/Fit, etc. Don't think so. 

And the war on straw continues. It's baffling that you're accusing Rol of thinking that Nintendo needs the "casual crowd" when he constantly argues that no such crowd exists outside of forum-goers imaginations to dismiss games that they don't personally like.

Nintendo themselves states very clearly they know the casual crowd exists, and 1,2 Switch was one of the games they were hoping to aim at that audience. 

The straw man is actually people who want to run and hide behind semantics and convienantly claim something doesn't exist. 

Rol has trashed many Nintendo systems too like the GameCube and N64 saying they were too complex ... well the Switch is succeeding with the same types of games. 

It comes down to execution, not "well Nintendo can only make consoles that are simplified with heavy appeal to casuals or they can't have success". Switch shows that that line of reasoning simply isn't true. 

And perhaps Switch is also carving out its own identity as well, and that identity may be different than what many expected. The utility of a home console style experience that can be played everywhere doesn't appeal mainly to people who can't play video games or people who don't like video games. The appeal here is actually to core players, Nintendo has found a way to appeal to that crowd by giving them a system that lets them play fairly high end types of games in situations that they wouldn't be able to before. 

That's the game changer here. Not motion controls or simplified game play. 

Last edited by Soundwave - on 17 November 2017