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torok said:

8) You're right, the neck can also be an issue. In my case, my carpal tunnel seems to be the worst offender, but also the neck. Frequent use of M/KB and I started to show tingling an weakness on my hands, very common with carpal tunnel issues. Using a laptop with a touchpad and a gamepad to play and the issue vanished, no problems for years. If you have a desktop, something like Apple's magic trackpad or a Wacom tablet could be a good thing.

I think the best setup for you would use your laptop on a table in a height more compatible with your eye-level. Wireless keyboard and a trackpad.

2) Indeed. They should just create separate playlists. Let the Pros play against Pros and let the regular player have their fun. I don't want to buy a G29, I'm really not a heavy GT player.

A bit off-topic, but another case of unfair advantage I see is games that are party-oriented. Uncharted 4 matches you against parties. I'm a quite good UC4 player (it's not that rare for me to account for half the kills on a team), but when you and a bunch of randoms face a party is a total onslaught. All games should be like TLOU, with a party playlist and a non-party playlist. There is a bunch of crying about splitting the userbase, but it's also not helpful to make people stop playing because they are tired of being fed to parties.

It's not like I don't play on parties eventually, but most of the times I just want to relax for an hour instead of trying to assemble my party to play in a specific hour. Actually, that's the only reason I never bought Overwatch.

I limit my time behind a laptop now and feel great. A trackpad is indeed better, just not for games. The last time I really dove into a PC games was Elite Dangerous, which plays fine on a controller. (After setting up 8 pages of control mappings and still use keyboard for some functions, then do it again when a patch wipes it all out lol). That has so much downtime that I could sit back and relax, watch tv in between or even excersize while flying long distances which was most of the time. Before that I made a map of my hometown for cities in motion 2, which was too intense. I did it anyway, pushing through the pain, damn ocd! I quit video editing as well, just not worth it.

GT Sport has improved a lot in the match making department, the sportmanship rating is great putting skilled careful drivers apart from destruction derby drivers. It can still go further though. Perhaps the active pool is too small, sometimes the skill difference is still quite big, putting everyone from A to D class together. (luckily all SR S, so still careful drivers) Perhaps there just aren't that many accident free drivers. What's worse is that often geographically far away people make it into the mix. I'm in Canada and playing against people from Brazil, Chile, Greece, Italy has its issues. When you drive bumper to bumper any bit of lag can easily throw you off and make you bump the other player. GT Sport does a decent job at smoothing it out yet the sudden changes of direction of those opponents makes it clear the laws of physics still exist.

For some reason those far away players are often the ones with the best qualifying times, not really belonging in the mix. Perhaps the pool of skilled wheel users with clean ratings is so small they can't be matched closer to home. It's also very hard to overtake them with the lag. As a result the whole matchmaking process  is kinda opposite that the further you climb in rank the greater the disparity becomes in who you are matched against. Sink back to D class and the spread in qualifying times is perhaps 1 or 2 seconds. Climb up to B class and the spread can be as high as 10 sec.

Matchmaking is a tricky thing, it's vastly better than it was and infinitely greater than joining a random lobby where the cars are unbalanced and overpowered and you generally get treated as a bumper by other racers. It doesn't track SR rating in lobbies. Sometimes you feel more like you're in a pinball machine.

As for shooters online, I never play those anymore. With perks and what not, matchmaking is a joke for new players, as well as getting put against teams. It's not relaxing. The last one I enjoyed was Resistance 2's 8 player coop against the environment. Far Cry 3 had 4 player pve as well, yet there players quit out as soon as they saw you were lower level then them. I tried Uncharted 2 coop, got called a noob for not knowing the map inside out already, whatever, it wasn't fun gameplay anyway. I did enjoy Star Trek Bridge crew coop a ton this year. Helping out newcomers there was very rewarding as well as playing with an experienced crew. I wish it would get some DLC (instead of fixing the loophole that made experienced play more interesting)