SvennoJ said: 8). Be careful! I had an ergonomic setup at work, worked 8 to sometimes more than 12 hours a day on development, then played Everquest at home with mouse plus keyboard, until I literally collapsed from back pain while the doctor had already told me 10 years earlier to find another job/profession. (Already quit playing Everquest and Wow long before it got that far) |
8) You're right, the neck can also be an issue. In my case, my carpal tunnel seems to be the worst offender, but also the neck. Frequent use of M/KB and I started to show tingling an weakness on my hands, very common with carpal tunnel issues. Using a laptop with a touchpad and a gamepad to play and the issue vanished, no problems for years. If you have a desktop, something like Apple's magic trackpad or a Wacom tablet could be a good thing.
I think the best setup for you would use your laptop on a table in a height more compatible with your eye-level. Wireless keyboard and a trackpad.
2) Indeed. They should just create separate playlists. Let the Pros play against Pros and let the regular player have their fun. I don't want to buy a G29, I'm really not a heavy GT player.
A bit off-topic, but another case of unfair advantage I see is games that are party-oriented. Uncharted 4 matches you against parties. I'm a quite good UC4 player (it's not that rare for me to account for half the kills on a team), but when you and a bunch of randoms face a party is a total onslaught. All games should be like TLOU, with a party playlist and a non-party playlist. There is a bunch of crying about splitting the userbase, but it's also not helpful to make people stop playing because they are tired of being fed to parties.
It's not like I don't play on parties eventually, but most of the times I just want to relax for an hour instead of trying to assemble my party to play in a specific hour. Actually, that's the only reason I never bought Overwatch.