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setsunatenshi said:
Vodacixi said:
Everyone is talking about the framerate dropping to the lower 20s... and that only happened to me once so far: at the very end of the Argent Energy Tower level. And if you have played DOOM before, you know that is easily one of the most demanding moments (graphic wise), with tons of enemies on screen, tons of lightning en explosions effects going on... it's not something that you'll encounter many times on your playthrough. I'd say 90% of the time the framerate is just fine...

As for the frame pacing issues... have you really noticed them? Because I haven't. Now, I'm not saying they're not there, if digital foundry says it, I believe them. But it's definetly not something it will destroy your experience.

I don't know, I think people are REALLY trying to throw shit to this port. It's graphically inferior to other versions? Yes. It runs at half the framerate? Yes. Does it have framerate issues? Yes (so do PS4 and especially One versions BTW). But the most important question, and the one that most people seem to not want to answer is: overall, does it feel good to play this game? Are you getting the actual DOOM experience with over the top FPS action, brutal sequences, great art design and frenetic and fast pacing gameplay? It's this game on the Switch still DOOM 4? And the answer to all of this is: ABSOLUTELY. And that's what I think it really matters.

It seems having 4 enemies on the screen is enough to throw the FPS to the low 20's, which should happen quite frequently unless you're playing on easy

And what's wrong with people criticizing this port? It's all legitimate criticism especially when all the better versions of the game cost less than half of this specific version.

Regarding your question of "does it feel good to play this game?", well, apparently not as good as all the other versions, hence why the criticism.

"It seems"... Have you played the Switch version yourself? Because I'm doing that right now (I'm on mission 8) and I've encountered myself in many battles with far more than 4 demons on screen and the framerate have not dropped to the low 20s at all. I'm not saying that it was rock solid 30 all time, but at worse (in standar sequences), it dropped a couple of frames for two or three of seconds.  And as I said before, the only time that it noticeably dropped to the low 20s for a long time was in a specially demanding sequence were lots of lightning effects, explosions and unlimited enemies keep coming at you no matter how many you kill. Not something that you'll encounter all the time in your playthrough.

So this "4 enemies on screen makes the framerate drop to low 20s" is complete bullshit. And because I don't like lies, this comments bother me.

I'm not saying is wrong to criticzise the port. I'm saying that some people are trying very hard to just make it look like some unplayable shit with early PS3 graphics. When that's not the case, not even close. Also, I think you don't understand that DOOM on Switch does not come from air. They need to make it, they need to pay Panic Button for the port, they need to pay distribution, packaging and all that stuff. It's not free. They can't just sell the game at 20 bucks.

Finally... I've played DOOM on both Switch and PS4. And I'm having the same fun in Switch as I had back in the day on PS4. And while it doesn't look as good... I can play it anywhere. Something that a lot of people seem to not want to take into account. But to me it does count.