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Miyamotoo said:

Its not true that Switch stopped to be supply constrained on evre market except Japan in past 3 monts, its more like past 1-2 monts for US (even now on Amazon US Mario Odyssey bundle is sold out), and Japan alone can make huge difference, we could have sold 3m until now instead 2m if there are not suple supply countries. Also Switch yet needs to finish its first FY on market its not like we talk about fact when it come to Switch numbers for hole FY. So fact is that it will be much more accurate and more interesting to compare sales of full second year on market and based on that draw some conclusions.

But you do realise that despite it was heavily suply constrained until recently and still it is heavily suply constrained in Japan, Switch won most of US NPD months from its launch and its selling much better in Japan, in year in which PS4 is strongest in 4 hole years on market!? Also Switch will most likely have much higher shipments on its second year on market than they will have in FY.

New Zelda, new 3D Mario, new Mario Kart....potential strong 3rd party exclusives, potential stron new IPs...will of course move hardware. And revisions of hardware (for instance smaller and cheaper Switch Mini/Pocket), wii gave huge boost in sales.

The important part is that the Switch was available at MSRP no less in early September in the US so supply issues didn't keep persisting like peachbuggy kept insisting and the Mario Odyssey bundle is likely limited time only so it would've ran out of stock anyway since Nintendo never intended to keep it for the long term like most game + console bundles aside from Wii Sports being packed in with the Wii which was a lifetime bundle ... 

New Zelda is a given but neither Majora's mask, Skyward Sword or A link between worlds all of which were 2nd entries on the same platforms ever increased hardware sales to a significant degree so it's a nonfactor. There was only ever one time we saw 2 3D Mario entries on the same platform and that was on the Wii so it's just as likely another 3D Mario entry may not appear on the Switch even with Nintendo's combined resources since it could easily be offset with having to deal with a more powerful platform such as the Switch. Another mario Kart is an open possibility but Nintendo is already capitalizing on hardware sales with MK8D but that's not to say that there isn't more potential left with a new Mario kart game. 

As for "strong" 3rd party exclusives I think the Switch is already a regression in that department compared to the 3DS despite the fact that the Switch has had strong sales in japan so far but that is probably caused by external factors so the Switch is not at fault there. It's much harder to create a high budget Switch game than a high budget 3DS game since the former has higher technical/content standards so Bravely Default developers such Silicon Studio can't keep up anymore and Level-5 just caved in with Inazuma Eleven by making multiplatform with the PS4 even though it was Nintendo centric franchise ... 

High budget 3rd party japanese games which are likely for the Switch are most likely going to end up multiplatform but I could see some of the indies being 3rd party exclusives however, they're hardly what anyone would describe as "strong" ...  

New IPs are a possibility and is probably what the Switch would need to be able to come close with the PS4 and I could easily see a scenario where there's only 1 revision to keep removable joy-con compatibility which limits changes to the original devices form factor ...