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Nautilus said:

For the first bolded:

Stop saying Im moving goalposts.Its getting old and just make you look bad.Im not saying that games that are releasing now cant or wont have ports later.Im saying that by not releasing them early, not only they are dumb because they may lose sales because of this initial momentum that the Switch has and the "few" titles consumers has to choose between(like the gold rush analogy some indie developer talked about), but they also lose the chance to create brand loyalty for said brand since early in that system, since a game they release have more exposure and if its any good, it will turn more heads.PS4 had much less of this wait and see approach, because companies that usually published game on PS, like Activision, EA and so on had their annual franchises in there, or if it didnt have the games ported already, they were announced for it.And dont be so fixated about MHW or Fighters Z.They are just the biggest offenders and are just examples.Ni no Kuni II, Secret of Mana remake are others that should have already been announced for the Switch, because it makes sense.And MH XX is just a poor attempt at support.

For the Second bolded:

Already kinda answered in the first paragraph.You lose potential sales because of the early life of said console, and you hurt the consumer trust on the company.Im not blinded or anything that the support wont come.It obviously will, no company will ignore the success of a system and not capitalize in it.The whole point that you are missing and passing through your head is that I am saying that they are stupid for not taking a small risk of offering some true support early in the Switch lifecycle, instead of taking this wait and see approach.Not releasing a version for the Switch day and date as the others systems is just asking to lose sales and goodwill, that could translate to more sales in other games of the same company(much like what Bethesda is trying to do now with Doom and Wolfenstein).The reason why Pokemon and 3DS games are not ported over to the Switch is because the work required to port over is much greater than getting a game from PS4 that can work on the Switch and bring over.You dont need to rework the graphics, the game is not outdated graphically etc.There is a reason XX did not do extremely well sales wise(outside of the reason of being a port of a port).

For the third bold:

I used western devs for the PS4 because they are the usual suspects to support the system, at least since the PS3, while for Nintendo it has been mostly the japanese developers.PS4 got supported by its usual allies, while Nintendo was not supported by its usual supporters.Hence the comparison.Again, not moving any goalposts.

For the last part:

Your missing the point.Im not angry over companies that dont have a recent title to support Nintendo.After all, you cant support a system if you are not releasing anything in 2017 or close to it.My problem is with companies that had such games, had time to develop a version for the Switch, was a safe bet(as safe as it can get) because it was a game/franchise with an audience on Nintendo platforms, and yet the company choose to ignore such oportunity.

The moment you shifted the argument from your initial post and including western devs on our argument. You were already moving your goal post.
PS4 doesn't have a great Japanese 3Rd party Line-up in it's 1st year. That's a fact because data is backing up my claim. They also did the waiting game before they support PS4. Capcom took almost 2 years for a ports. BandaiNamco took  months to release a notable game. 
Also, MH XX is not a poor attempt of a port. What do you want them to port at that time? MH X when MH XX is a better version? MHW? The game is not ever release yet.

2nd 
I never said they were stupid. I already told you that I don't condone the practice but I understand why they are doing it and I will not blame them. Funny thing is You accuse me of reading between the lines while you are ignoring and not reading my posts. 

You still don't get what I am trying to point out here. If the game is not ready for Switch and they are trying to meet their deadlines. Why do they need to cut their resources so they can port Switch on the same date? If in return they will not meet their deadline? 
MHW for example is not being made with Japan region in mind. Capcom is already expecting it to not match the sales of Portable MH in Japan. What they are aiming for is the west. I would have understand if MHW will release in Japan first but it is not. 

Also if porting is very easy according to you then why is their no Dynasty Warriors 9 from KT and Secret of Mana from SE and to some extend the new Pokemon for Switch?

3rd
We are debating about Japanese party support here not western support. Your main argument was even Japanese 3rd party devs. supported PS4 in it's early years. I showed you data that says otherwise and now you are gonna use western devs to prove your point? So showing me that western devs is quick to support PS4 is irrelevant in our discussion. That's moving the goal post.

4th I agree with you that it is a missed opportunity for them but business wise.
Do you think that is smart? If I am having a steady cash flow with the current system like 3DS, Vita, PS4, PC and to some extent XBO? 
Also, the main flaw in your argument nobody predicted Switch to be very successful even Nintendo. If Nintendo wasn't able to predict that they will have a successful 1st year then how the hell 3rd party will see it. Look at the Media Create sales. Switch had huge drop and have a massive shortage.