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Wright said:

Dude, revisionist history? I've done nothing but post sources all this way through. It's not my fault if you willingly choose to ignore them.

So let's go back to that straight talk you claim from Bethesda. There was a point where they actually said Skyrim on WiiU was a possibility (click on the link, otherwise it might seem like I'm doing revisionist history out of nowhere). Surprise, apparently there were a remote idea of it being there on WiiU, from the mouth of Pete Hines itself. But then, none of that possibility ever came true, with Pete Hines himself, again, disproving the claims and blaming it on WiiU's hardware.

Here's an actual quote from Bethesda VP:

None of the game's we've announced are being developed for the Wii U, so it's guaranteed that none of those games are coming to Wii U," Bethesda VP of PR and marketing Pete Hines told us at QuakeCon, with regards to The Elder Scrolls Online, Wolfenstein: The New Order and The Evil Within. "Will any future ones come out? I can't say for sure, in our near-term focus it's not on our radar."

"It's largely a hardware thing," Hines said, explaining that Bethesda's mantra is to "make the games that we want to make, on whatever platforms will support them as developed." Giving an example, he said that The Elder Scrolls Online "likely would have" been released on Xbox 360, but that it "just wasn't possible" due to hardware limitations. Specifically referencing future announcements for the Wii U, Hines said that "it remains to be seen what the future holds."

But of course, Bethesda has chosen now to support the Switch because they see the potential. Even if they had to downgrade Doom to accomodate for Switch, they did it. None of this effort was ever seen on WiiU though, makes you wonder why.

Namco confirmed a bunch of things, sure. I'm not disclaiming that, but I've also provided you an example of Namco being a dick that you totally glossed over (I guess it's because it's not convenient to talk about it). Three more titles are coming for 2018, but also Capcom has announced that they'll bring titles in 2018, with Ace Attorney being one of them. I'm not sure what the problem remains here.

I don't lose sleep at night, thank you very much for worrying about it. I don't care much about big companies that make more money than I'll ever see in my life. I just find intriguing how easy it is to gloss over Namco's messes up even though I provided sources of them being not so good to the Switch fanbase (neglecting a game that was stipulated to come to Nintendo consoles and forcing their fanbase to make echoes for it to happen, and not porting the huge amount of games they've released this year). Priorities, I suppose.

How exactly does that counter what I said about them being straight talking that quote full on proved my point congratulations you debunked yourself.

Non of this effort was on Wii U because the platform used a completely different architecture from everything else where as Switch uses Nvidia's which developers are at ease with the amount of effort to do what they've done with doom would have equalled far more work for Wii U back then.

Maybe you're having trouble registering what has been said to you, Namco as you yourself have admitted confirmed their commitment early on, they already dedicated one of their major franchises in Tales to Switch before one unit was even sold as well as brought Xenoverse 2 to the platform with now 3 more titles on the way this is already miles ahead of what Capcom have done if Namco are dicks then under your logic Capcom are far worse the fact you're comparing USFIIHD to the efforts of other companies is laughable.

You seem to be losing sleep as you're rattle about people liking Bethesda's efforts and you cared as much to rant about it so again how ever much you'd want to try and paint Capcom as saints they themselves have brought heat upon themselves so deal with it.