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Wyrdness said:

The flaw in your argument is that the is an NDA in place whether you want to think it matters or not, they weren't developing for the Wii U or had any indication they were and flat out said they weren't this is far more respectful to consumers as they're not beating around the bush. With the Switch the first thing we saw was Skyrim running on it and when Bethesda didn't say much on the matter it was already clear they were on board as they would flat out say they aren't if they had no interest.

Capcom get a lot of heat because of how they handle things they rerelease low profile games like SFIIHD at full price and tell consumers its a test and continue to parrot that comment which comes across to the consumer as the company trying to tell them they're lucky to have the game it's terrible PR, RER isn't even anything to write home about the second game could have easily been on Wii U where as with Bethesda they've brought over Doom, Skyrim remastered and bringing over Wolfenstein all games that were in development before Switch was released even so they've shown proper commitment at trying to find success on the platform instead of Capcom's here and there stance.

It doesn't matter, because it caused struggle within people. You think it might be clear that they were on board, but not everyone was as happy, especially when people didn't buy things from other developers like "unprecedent support" from EA in regards to the Nintendo Switch. People simply were cautious because there was no real reason to think Bethesda would carry on a great support, in lights of their comments afterwards. No previous history (sans two Wii game published back in 2008) also made it easier to think Bethesda could cop out at any point. The current mismanagement of EA as support goes on Switch hasn't surprised people, after all.

People are giving Bethesda a free pass because, well, they've announced games. People don't care that it's a 2011 enhanced port that never made it into any Nintendo console despite the Nintendo consoles being more than capable of playing the game (you talk about the second Capcom game being easily on WiiU, but it's the same story with Skyrim). People don't care that Doom wasn't there because it is now. People don't care about Wolfenstein 2 coming later because it's now coming, even though it already came elsewhere. Bethesda saw potential after the initial response from the public, which is why they later ported Doom (a game that had already released), and they confirmed a launch of Wolfenstein 2, which takes more time than everything else because they clearly weren't thinking of porting it to Switch at first. Same story with The Evil Within 2, whose developer expressed interest on releasing on Switch but nothing is confirmed yet.

Capcom might get hate, but it's a temperamental hate fueled on the fact that they were simply too cautious with the Switch, which led them to release ports rather than new games (ports, which is something Bethesda is releasing too). They've just said 2018 will have Capcom support, and people seem to carry with the hate. Outside Resident Evil 7 and Okami, I'm not sure what people were truly expecting from Capcom this year, unless the Switch audience really demands those two games desperatedly.

And since the Switch audience is in love with games that were never released on Nintendo, regardless of age (see, Skyrim from 2011), Revelations 2 is coming to the Switch, so I dunno what people want at this point.