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Miyamotoo said:
Just for the record, potential plan for Nintendo to make 25-30m consoles doesnt mean they aiming to ship same number, they could plan to make 25-30m but to ship 20-25m.

And why would Nintendo keep 5M in inventory? To Have losses?

Wyrdness said:
mZuzek said:

Holy crap, that's... plenty.

Edit: which is to say, I doubt they'll sell anywhere near that much. 15, 20 million, maybe. Anything above that is quite unrealistic imo.

People said the same about 14m this fiscal year, also making that much doesn't mean they'll ship that much.

They obviously have a key ip plan for next fiscal year to make that much very likely its Animal Crossing.

What will they do with the several millions not shipped?

DélioPT said:
Making 25-30 million consoles in a fiscal year isn't the same as selling them in that time frame.

Still, that's a LOT!
Not even the Wii sold that much, i believe.
They better have a price cut, Pokémon and some other big games/thingy in the pipeline to sell a good portion of those 25-30 million consoles. Or more, seeing as they could even increase it.

Same question, what would Nintendo do with it?

KLAMarine said:

What kind of artificial demand/supply is this!?

Pipedreams...

With lean manufacturing and just in time philosophy I would like to know what kind of company producing 25M products would keep 5M in the inventory on any selling cycle... that is just to much. The ideal world is to have 0 inventory and real world is to have as close to 0 as possible, no sane company buff their inventory unless on specific situations (like some extra to prepare for seasonality or in the case of Brazil sky high inflation).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."