Lot's of games releasing lately, totally forgot Rocket League was coming in the next few days. o.o
Also here's Reggie doing some Switch PR stuff:
Wii U's Failure Is Responsible For Switch's Success, Says Reggie
The Wii U's unique feature was its GamePad controller, but many feel Nintendo didn't effectively communicate why this element was so innovative. Reggie says that getting the marketing right with Switch was paramount:
"We worked hard for the Nintendo Switch to make it crystal clear what the proposition is. It's a home system that you can take on the go, play anywhere with anyone, and that's resonating."
Wii U also suffered from a lack of games, with months often passing between AAA first-party launches. Again, the NoA boss says the company has worked hard to ensure this doesn't happen with Switch:
"We've addressed that with the Nintendo Switch -- having a steady pace of new launches is critical."
Finally, Fils-Aimé pointed out that Switch has received excellent games from a wide range of software partners - while admitting that the Wii U lacked this same "strong support" during its lifetime:
"Whether it's the big companies like Electronic Arts, or whether it's the smaller independent developer, we need those companies to create content to support us. We have that now with Nintendo Switch."
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I mean I guess he's technically right, but I think Nintendo would have preferred not having to work so hard to come back from a failed product and just have a much smoother transition