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LimaBean01 said:
Ljink96 said:
They have to have the software to make those claims. Sure Mario Odyssey and the Holiday will increase demand but they'd have to have more than that to predict such sales. I wonder what they're planning.

Yeah, to me this means they’re extremely confident in the games lineup next year if they are ramping it up that much. Hopefully this puts to rest the fear I previously had that 2018 will be slow for the switch, software-wise

I never thought that 2018 would be slow for Switch. There's 2 games we know are coming in 2018, Kirby and Yoshi but everything else is unknown. And Nintendo has so much to pull from that they could have been working on. Metroid Prime 4, Pikmin 4, Animal Crossing Switch, Smash Switch, Mario Party, Luigi's Mansion, Pokemon, Top-Down Zelda, Grezzo's "Legend" game, Tantalus's Port, Mario & Luigi, Paper Mario, Donkey Kong, Kid Icarus, F-Zero, Star Fox, Mario Sports, Golden Sun, Wario Ware/Land, etc. Nothing is really off the table at this point and it really helps that talent from Nintendo's handheld and console divisions are all under one roof. So now theoretically software support is doubled and software that didn't appear on Nintendo consoles before can now be on the same device. 

Not to mention the 3rd party support for Nintendo. Bandai Namco's 3 exclusive titles, Octopath Traveler, Dragon Quest XI, Dragon Quest Builders 1 and 2, Square Enix's newfound support, probably a new Yokai Watch Switch game that was hinted in the anime, etc. And we're probably scratching the surface here. Not to mention Virtual Console, possibly. 2018 will probably have more games for more audiences than 2017. Keep in mind that Wii U's software towards the end of its life was abysmal when there should have been swan songs for the system. I believe those swan songs were re-purposed into Switch titles and 2018 will see them coming out of the woodwork. 

Nintendo's Switch should have no issue with running out of software until they stop supporting it. It's just getting started imo.