Chazore said:
Especially when you consider that: 1)Epic had to steal Blue's thunder to gain traction to their already borrowed concept from minecraft and the general horde mode from other games. 2) They are combining their numbers across multiple systems, while PuB is being sold on one system alone. I find it far more impressive that a paid game, that gaiend traction via word of mouth and streams, managed to roughly gain the same amount of downloads. FN had all kinds of marketing going for it and streaming as well, while PuB had simple word of mouth and some streaming in the mix to get their sales. |
So now we are supportive of a game being available on only one platform?
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."