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sethnintendo said:
cycycychris said:
I guess releasing a feature parity version of your game turns out to actually make your game sell well
*stares a EA

Didn't NBA2K go from 60 to 30 fps and have a few other problems with gameplay on the Switch?  I suppose people don't give a shit about fps like they do on this site.

Like others have said, fps would be an aspect of performance rather than a feature.

Lower performance is expected and tolerated (within reason) since Switch is not as powerful as the other systems and on top of that the added benefit of portability can cause people to overlook small issues.



When the herd loses its way, the shepard must kill the bull that leads them astray.