NoCtiS_NoX said:
Sorry I thought I already quoted you. I really agree with the 1st sentence somwhat. 
As for the the bold. Just read the thread and the convo I have with Nautilus. Its normal for Japanese 3rd Party devs to do this. They focus in building their business line to the old system rather than supporting the newer system with all of their games. Megaman legacy and Disney Collection will ome to Switch.
As for MonHun I will agree if we are speaking about Japan. It will not match the sales of portable series but the wild card is outside Japan. Large installbase. Open world, If Capcom will be able to provide a stable server then this could be a success in the west. Some of you are too focus in Japan where Handheld is dominant and ignoring the potential in the west or worldiwde where PS4 is selling 60 Million. Capcom is aiming for that potential.
Also, about this thread. https://gematsu.com/2017/11/bandai-namco-announce-three-big-switch-exclusive-titles-spring-summer-2018 Click the link. This is proving my point more and more. Some of you are just being impatient when its always like this with Japanese 3rd party devs.
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World is not the first console MH to hit the west previous games on PS2 made it to the west and the PS2 also had a large install base in fact I'll say PS2 had an install base that is larger then what PS4 or any console will ever have.
The problem non MH players don't get is MH's gameplay is something western players aren't warm to the is a tonne of grinding and redoing hunts over and over, the appeal to the fan is doing the hunts and finally creating new gear but that is a concept that is hard for most western players to get into.