Ail said:
I'm not saying WiiFit is a failure, reread what I posted.... I am saying it does not make sense to spend so much $ on marketing when you know you don't have enough product to satisfy the demand. In this case it would have made more sense to delay spending some of the marketing $ to a date where more product was available ( like around the holydays.). A 20 million $ launch campaign would have provided exactly the same results and left 10 million more to spend around the holydays...... |
Yeah, what I meant to explain was that marketing effect doesn't end when a game is launched. Especially when supply constraint is keeping Wii-Fit fresh in their heads.
It's kinda like when the Wii first came out and there were advertisements everywhere. Once the word was out, they could pull them and put DS advertisements in its place. I have a feeling Wii-Fit is kinda like that.
We're humans, lol, nobody is gonna forget. Just watch the legs on this sucker.
I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.
NO NO, NO NO NO.