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Via GfK Chart-Track: http://www.chart-track.co.uk/?i=2679&s=1111

Week 1 sales of ‘WWII’ are significantly higher than ‘IW’, in fact some 57% higher in units and 21% higher in revenue (last year sales on Legacy / Legacy Pro editions were substantial, which is why overall ASP last year was significantly higher).

Some more info via GamesIndustry: http://www.gamesindustry.biz/amp/2017-11-06-uk-charts-call-of-duty-wwii-launch-57-percent-bigger-than-infinite-warfare

The game's success doesn't quite match 2015's Black Ops III, at least in physical form. This is to be expected as Black Ops is by far the strongest Call of Duty sub-brand. However, the data does not factor in digital sales, and GamesIndustry.biz understands that digital console sales for WWII are significantly higher year-on-year, and have taken a larger share of the market. This follows our story last week about the rapid acceleration of digital growth in the console space.

It suggests the move back to a historical setting has rejuvenated the franchise.

57% of sales were on PS4, while Xbox One accounted for 42% of the market (the rest coming on PC)

Last edited by poklane - on 06 November 2017