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The second level of Spear of Destiny (the sequel to Wolfenstein 3D) is great. I like it how the level basically has a big hub, with lots of small areas connected to it.

The first level in the first Call of Duty is pretty great. Actually all of the levels until (and including) the first town are pretty memorable. Talking about memorable, Stalingrad is also quite memorable in the game (and extremely annoying if you're playing on the hardest difficulty).

I love the levels set on the Great Wall of China in Crash Bandicoot 3.

Dynasty Warriors games, especially the older ones, have some great level design. I can't remember any specifically though because it's been a long time since I played the older titles. Also, level design in the series has gone downhill for a long time now.