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Slarvax said:
Nautilus said:
Well, that was beyond evident given that few japanese came for it, save the exclusive projects, in 2017.I mean, Capcom is a prime example of that with MH World, though you could say that its simply Capcom being Capcom.

And well, thats also an unfortunate news, since I would like to play many japanese games on my Switch.Well, hopefully they get those developers back to work and being incentivized with a whip, because I want those games as soon as possible!

MH World started development before the Switch was a thing.

MH XX tho? They ported it to the Switch, but released it 3 months after launch? When it could have been a launch title? That's Capcom.

But Capcom was in touch with Nintendo regarding the Switch for years.They even were the ones that requested the increase in the memory(from 2G to 4G).

So if Capcom wanted, they could have easily have made a port for MH World on the Switch.Given that the MH fanbase is on handhelds, it would be a garanteed success.They just didnt because they are Capcom.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1