By using this site, you agree to our Privacy Policy and our Terms of Use. Close
TurboElder said:
shikamaru317 said:

Yep, pair the CPU cores from this with say a 10 tflop GPU and 16 GB of GDDR5X or GDDR6 in 2019-2020 and you'll have a console that can play games at 4K with a graphical bump over the current gen (better textures, lighting, physics effects, particle effects, AA, AF, etc.). This also makes a portable PS4 possible, if Sony decides to make a competitor for Switch. 

Consoles doesnt need GGDR5X, GDDR6 or HMB. GDDR5 will be enought.

In a couple of years consoles will be the only consumers of GDDR5 (exept entry-level cards, but those are generally just rebrands), which will make that kind of memory more expensive than GDDR6 by that point. Plus, GDDR6 allows for more memory per chip, meaning you'll need less chips for the same amount of memory. So GDDR6 would be better on the long run even if it's a bit more expensive early on.

@Topic: Don't get too exited

The graphs are generally best-case scenarios and are fighting against chips with less logical cores in core-heavy CPU benchmarks. Especially Truecrypt, which benefits from AMDs AES encryption speed. In none of these cases the GPU has any workload, which would severy limit the scores as CPU and GPU parts would battle for ressources, i.e. the TDP budget and RAM bandwith.

I do agree that Ryzen mobile are excellent chips from what we can see so far, but they are not suitable for a handheld chip. For that, they still consume way too much, and to get it down to 5W (which is normally considered the limit both from a heat and battery life point) The chip would need to cut 2 physical cores and clock down by a strong amount (probably around 1.2-1.4 base clock), additionally the GPU part needs to be shrinked substancially (probably down to 4 NCU or 6 NCU with a really low clock count). At that point, it's not much better than a Tegra X2 anymore