| TheSource said: Stickball I was waiting for your comment on this... My theory is they are talking about software 30 weeks into the console's life: Wii Play + Wii Sports = 1.0 to 1.25 attach ratio Everything else (Zelda/Fire Emblem/Wario/One Piece/Pokemon/Excite Truck) adds around 1 units of software/hardware. 360 has no title to sell over 200k lifetime as far as I know, so no title amounts to more than a ~.5 attachment rate. If hardware sales were higher, this would be an ideal environment for 3rd parties, but in raw unit sale. PS3 has the lowest tie ratios.. Looking back at N64, Mario 64 was huge..then...not much until Mario Kart 64 PS1 started in 1994 so it doesn't count, DC and Xbox bombed... PS2 had stronger hardware sales, so despite comparable software, the tie ratio is weaker than Wii. That is my best bet at an explination for Famitsu's claim, although I agree the tie ratios are weak. |
i agree








