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The Wii U still to me feels like wasted potential, whether it is the lack luster power in the hardware itself or the dreadful marketing done in regards to it or any number of issues.

The system is strong enough that it could have competed with the likes of PS4 and Xbox One in the early days, but unlike with the Wii, Nintendo never gave the public nor the industry the blockbuster example that would make dealing with the Gamepad and the Wii U's obvious difference in hardware itself seem worth the hassle.

With the Switch, the hook is easy to explain and most people get it out the gate. With the games and sales reflecting it, while certain third party blockbusters are unlikely to land, a number of third party games will most likely hit within a timely fashion and thus make the Switch a much more viable machine. Nintendo has also done well in reaching out to Indies as their games will be a more viable bridge in the future compared to expecting titles from other major third parties to fill in the ranks.

I still play my Wii U and will miss Miiverse as at times it was truly hilarious or awe inspiring in terms of creativity some people had with the Gamepad. But the system was sent out into the world like a average college athlete from a low income house hold, a useless degree that graduates with a broken leg before the draft and a sizable student loan debt after staying the full 4+ years. It was doomed from the start given the way the industry works. All that being said it is the new Dreamcast in the fact that it has some really good software sprinkled in its overall library.