Ka-pi96 said:
While that's all fair, just remember it was Nintendo that caused this problem in the first place with their design philosophy for the Switch. 3rd parties shouldn't have to jump through hoops just to offer the same experience they would on any other platform. |
Nintendo made a platform. 3rd parties have no need to publish a single game on the system. Them producing a game on the system is because they see profit in doing so.
Nintendo could offer to pay for the extra costs of a cartridge, but have no need to. The only reason to do so would be to entice a 3rd party over. But whether enticed or not, the 3rd party still woudl come down to whether bringing said game will bring profits or not.
Ka-pi96 said:
You don't think Nintendo forcing publishers to pay more for the media if they want to actually fit their game on to it in one piece is a problem? |
Nintendo didn't decide on teh games size. That was the publisher of said game. Nintendo has many games that fit on the smallest cheapest cartridge. They also let the Switch accept much larger cartridges too. If Nintendo was being bad, they woudl limit the switch in reading only 8gb or smaller cartridges. The system allows at least up to 32gb. I don't know if more or not. Hell, their micro sd slot reads up to 2 tb or something, a number which doesn't even exist yet, so would not be surprised if you could use carts up to 64gb.
And do gamers prefer carts over cd or other formats? For a system that is portable, damn yes we do. CD's or other rotating formats are horrible for something that moves. And do gamers want portability? Damn yes we do. A recent data sheet showed like 80% of Switch owners use their portability.







