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StarDoor said:
DonFerrari said:

Nope man, In 3 years we will have stronger HW than Switch. But the question isn't PS5 Portable being stronger than PS4, is their HW being compatible and running the same game at acceptable performance.

PSP is a moderate success by selling more than most Nintendo HH? And we are certainly changing the sole reason for PSP success... Notebooks and cellphones also do all PS4 do, and still the non-gaming functionalities of PS4 are quite appreciated.

They won't release a specific version for the portable, the games will be the same so they won't have to worry about the lack of 3rd parties support.

PSP has sold more than exactly 1 Nintendo handheld. 1 out of 4 is "most," according to you?

Also, it's ludicrous that you think that full PS5 games could run on any handheld released at the same time. How weak do you think PS5 is going to be? You must expect it to not even be 1.5 times more powerful than a PS4 Pro. If PS5 is a full generation leap (and why wouldn't it be?), developers would have no reason to make games that can run at such varying levels of performance. They saw how Vita turned out.

I am more on the 2 out of 4 (GBA was basically a tie with PSP and 3 out of 5 with Switch until it outsell if it does the PSP), for the first try of Sony it was quite good.

Full PS5 game? What about a scale down? If PS2 could run Fifa versions of PS4 and Switch can run PS4 games, why can't we have a scalability that would run on the portable.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."