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Cloudman said:
Normchacho said:

I don't know, more power doesn't stop smaller games from being made and more power means less restrictions on developers. So if I developer wants to make a huge sprawling game I take no issue with that.

I guess I stand on the other side where a game doesn't need to be as big as it can to be the best, and also if it can fit into into a CD or card without needing extra space to fit the whole game.

I see no urge to go back to 15MB for the games. I see no issue going to 1TB per game in the near future.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."