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Zekkyou said:
Alkibiádēs said:

I'm making comparisons that make sense, you're just making non-sensical or even false comparisons. 

Aren't you a mod?

Compare BotW with something like Skyrim on the Switch, then we'll talk (it's around 14 GB which is acceptable, but then again, Bethesda has been the only major third party publisher that has made an effort with releasing decent games for the Switch). 

Some might say i'm make an intentionally ridiculous comparison in response to someone who dismisses any points they can't objectively respond to, and who opts to shift the discussion rather than address basic concepts like 'more complex graphics result in larger files sizes', but i assure you, those people couldn't be further from the truth.

Now if you'll excuse me, i need to make a thread angrily questioning why i have to sit around waiting for a 5.7GB SMO download when M64 was only 54MB. It's insulting behaviour from Nintendo.

I'm perfectly fine playing Tetris with 0 download time and paltry KB size.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."