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VGPolyglot said:
DonFerrari said:

Profits my friend, we need to keep the profits incoming.

Well, if a lot of people don't buy the game because they'll have to download a huge file, that seems counter-productive.

Zero profits (no sales) is better than diminishing profits (sale for some discount), said some crazy suit that doesn't understand how they should had released their game on the platform. Like, PS4 that have big HDD and most games have day one DLC patch, most won't bother with this... but for a portable it's kinda dumb move.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."