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ArnoldRimmer said:

Nintendo should teach Nintendo their file compression secrets.

Following the recent news of games such as BoTW having 12GB size or Splatoon 2 having 3.7GB, this will harm Nintendo Switch’s future!

Now if you look at games such as

Mario 64 = 8MB

that seems just insane: How can a game like Splatoon need 462 times more space, or a game like BoTW even need 1500 times more space than a super-massive game like Mario 64?!?!

You can clearly tell Nintendo has some tricks to make their games small and accessible. NOW GIVE THESE TRICKS TO NINTENDO!!!!

Damn it Arnold, i already made this joke! Get off my materiel or i'll throw your ass in mod jail.

Zekkyou said:
Nintendo should have told Nintendo their secret when making XCX. Almost twice the size of Zelda before even downloading the 10GB~ of patches? I mean come on Nintendo, there's no excuse for that kind of laziness. A more texture dependent art-style, more geometrically complex world, voice acting, and a generally different design philosophy might have been an excuse in the past, but not in 2017.

And don't even get me started on Tropical Freeze. A side scrolling gorilla needs almost as much space as Zelda? They really are Retro.