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irstupid said:
To all those saying you sacrifice and use low textures, worse graphics, or ect. you are comparing current day Nintendo games versus current day other games.

How about compare current day Nintendo against past games. Pretty sure the average Nintendo game is the same size as an Average PS2 game. Now without letting your bias show too much, which games look better?

If you can control for 10 to 20 years of compression and efficiency improvements, the different demands of the time (the PS2 had no download concerns, much more disk space than most developers needed, etc), differences in the design of the average PS2 game vs Nintendo one, the storage advantages and disadvantages of PS2 disks vs Switch cartridges (e.g. Switch cartridges can read much quicker than a DVD, and if need be can install onto the internal memory, both of which allow for more compression leeway), and the different pricing incentives each medium provide (space is at a higher premium on a Switch cartridge), then sure, this would make for an interesting discussion.

Once you've controlled for these, it's also worth noting that the average Nintendo title is actually more comparable in size to 360 games than PS2 ones. Despite all of the above, PS2 games average at about 1GB to 3GB.