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Kyuu said:
DonFerrari said:

And case in point... the system launched losing 200 per console and the "arrogant" guy said ... we want to deliver so much value that people would even think about getting a new job just to buy it. This got totally spinned and distorted.

But yes people supporting Xbox Live and also calling PS3 more expensive even when only 2 years of XBL would already make the price the same helped pave this way, same thing with all the other anti-consumer practices of DLC, lootboxes, etc... they sold enough to make more devs go that way

They lost around $300 per console for a while if I remember correctly. PS3 actually launched @$499 but the base model got discontinued when Sony realized there wasn't a strong demand for it, if their words are to be believed.

Well I remembet the 599 costing 800 to make. And I wasn't following sales of PS before 2009 when I bought mine. So I believe they had a quick cut fro the 499 making they lose 300.

So for me that is less they being arrogant and more they miss reading the market and thinking mass market would accept those prices when the game performance wasn't really over X360 (but the BD was at the time a significant bonus with free online)



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."