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Kyuu said:
When consumers could have supported the ambitious, more reliable PS3, with its free online service, and full backwards compatibility with the two greatest gaming systems of all time next to the SNES... they were instead singing happy songs to celebrate Sony's doom because a couple of Sony representatives got a little arrogant..

Paid online is the natural extension to the great success of X360 vs the relative failure of PS3.

And case in point... the system launched losing 200 per console and the "arrogant" guy said ... we want to deliver so much value that people would even think about getting a new job just to buy it. This got totally spinned and distorted.

But yes people supporting Xbox Live and also calling PS3 more expensive even when only 2 years of XBL would already make the price the same helped pave this way, same thing with all the other anti-consumer practices of DLC, lootboxes, etc... they sold enough to make more devs go that way



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."