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DonFerrari said:
Zekkyou said:
Nintendo should have told Nintendo their secret when making XCX. Almost twice the size of Zelda before even downloading the 10GB~ of patches? I mean come on Nintendo, there's no excuse for that kind of laziness. A more texture dependent art-style, more geometrically complex world, voice acting, and a generally different design philosophy might have been an excuse in the past, but not in 2017.

And don't even get me started on Tropical Freeze. A side scrolling gorilla needs almost as much space as Zelda? They really are Retro.

Weren't patches things of devs that doesn't care about the quality of their games and launch buggy games to maybe correct later? Like a good game delayed will still be a good game and a bug game launched earlier will always be bad?

Being serious for a moment, no, XCX is one of the rare occasions where the patches aren't because of bugs. Monolist Soft are an incredibly skilled developer (they even helped with BotW), not many could pull off something as technically ambitious as XCX on the WiiU. It did, however, have to be quite heavily compressed to fit onto a WiiU disk, which resulted in some pretty awful loading times, popins, etc. So to make up for that, you have the option of downloading up to 10GB in patches (or 'Loading Packs') to resolve some of those issues.