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Zekkyou said:
Nintendo should have told Nintendo their secret when making XCX. Almost twice the size of Zelda before even downloading the 10GB~ of patches? I mean come on Nintendo, there's no excuse for that kind of laziness. A more texture dependent art-style, more geometrically complex world, voice acting, and a generally different design philosophy might have been an excuse in the past, but not in 2017.

And don't even get me started on Tropical Freeze. A side scrolling gorilla needs almost as much space as Zelda? They really are Retro.

Weren't patches things of devs that doesn't care about the quality of their games and launch buggy games to maybe correct later? Like a good game delayed will still be a good game and a bug game launched earlier will always be bad?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."