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Spindel said:
adisababa said:

I feel like compression somehow decreases the graphical quality of the game, I mean even compressing music files decrease the sound quality so it should do the same for games. I'd rather have games in all it's 100 GB glory over a quality decrease for more system space.  

And the myth of audible audioloss with compression continues.

It's not a myth. I notice the difference between using ARC (limited to lossy 5.1) and direct 7.1 pcm connection to the amp (downmixed to 5.1). If you know what to listen for you can tell. I'm not sure about audio samples and compressed voice, yet the difference in output is noticeable. Ofcourse lossless compression like DTS HD MA / Dolby True HD works too, same as png losslessly compresses graphics.

I wish games would move on to 96kz sampling instead of the age old 48khz. The difference between 48 and 96 is far more noticeable than lossy and lossless compressed audio. Ofcourse that also doubles the audio file size.