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guiduc said:

What the flamio! And it doesn't include digital sales? So, SMO is the biggest launch for any 3D Mario game ever. And it's mind-boggling how much of a push this has been for hardware, even bigger than on Splatoon 2's launch week (98k I think).

Can't wait for the official Media Create numbers :)

Well, to be fair, thats only because Nintendo had more supply to sell now compared to Splatoon 2 launch.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1