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LudicrousSpeed said:
S.T.A.G.E. said:

It has nothing to do with knowing whether you're buying into a culture. A culture becomes a constant based on how a company produces games or acquires them and how the fans respond. Micorsoft could've had good single player games but never made single player games that hit the mark. However they took the next step where Nintendo opened up the console realm to fps games after goldeneye with halo. There's no doomsday prediction but people have spoken out about working with Microsoft and honestly the company is just not creative. Nintnedo created a culture of gaining bad third party sales because they made their platforms in a way that endorses only first party to make use of their platforms best and third parties refuse do to adapt to their unique hardware with their sought after multiplatform games. (Back to microsoft though micoroft  think like EA businesswise. Micorsoft has brought us some games that did not guarantee sequels because the culture of the core Xbox gamer said the demand for single player games is not there. Sometimes I wish black tusk has kept making that rumored new ip so Xbox gamers could at least say they got a hot new shooter.

Your first sentence and second sentence contradict one another. If fans continue buying into an ecosystem where exclusive games are not important and the company who handles that ecosystem then continues to supposedly not prioritize exclusive games then yes, those consumers are doing it knowingly. Which means exclusives aren't as important to them. So again, why the big deal? If you want a couple exclusive single player games a year then go to Nintendo or Sony. Microsoft is clearly not interested, nor is their fanbase apparently. You're literally making my argument for me, lol. Not every company needs to read from the same playbook. Also, let's not act as if Sony constantly puts out amazing single player experiences. They didn't even put a real single player component into Gran Turismo, lol.

@ bolded. Ok, so they're apparently catering to their fanbase. Guess that's a bad thing. And yeah Black Tusk working on Gears might suck, guess we'll never know. Similar to how SSM was pulled off a supposedly great new IP to go back to churning out another God of War.

Sorry, I was working so long I forgot to check up on the updates of posts. I think the way i wrote it was just bad at the time. My apolgieis. What I mean to say is that Microsoft is learning once again that their core fanbase (from their purchasing habits) are mostly into the multiplatform single player experience than they are with exclusives. Games like Sunset Overdrive generally sell well on Sony platforms where more creative and thoughtful experiences are embranced. Its just more diverse when it comes to genres of games from the east and west. 

Its not that exclusives arent important to Microsoft, its that they have a good track record of being invested and them not turning out so well either internally, with reception or sales. Its always been their struggle since the very beginning. Their investment shows that they want to be good, but they just aren't. The people who are making business decisions also seem like theyve been recycled from EA.