ThisGuyFooks said:
Miyamotoo said:
Thats my point, its about different prioritys for Sony and Nintendo, 60FPS for R&C would definitely means worse graphics compared to current R&C, Odyssey would probably had 1080p resolution if game is 30 FPS instead of 60 FPS.
Yes many times, around 3x. PS4 is stronger close to 10x than PS3. Ofcourse that Switch games would compared to curent games, but they could do that if they want with fact they failed behind PS4/XB1 games, but they don't because they priorite is on great art style and 60 FPS. If graphics are so important Zelda BotW and Mario Oddysey wouldnt be 97 games.
Nobody said that ever Nintendo games is cartoonish, but most of them are. I mean we had Mortal Kombat that was very photo realistic for tha time even on Sega Genesis.
Again it was about Nintendo priorites.
But point is that RC would also had less details if they went for 60 FPS instead of 30 FPs.
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Have you played Ratchet and Clank (PS4)? The game is Smooth AF.
If the graphics would have been compromised by choosing 60fps, i think they made the right choice by keeping it 30fps and make the game look like a Pixar movie for real.
Of course, this is just my opinion!
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Nobody didn't said its not smooth at 30 FPS, but 60FPS take big hit on hardware capbilites compared to 30 FPS and thats point.
I didn't said they were wrong because they went with 30 FPS, I just used that game like example of different approaches between Sony and Nintendo, were Sony goes for better graphic and 30 FPS, where Nintendo almost always goes for 60 FPS first and than graphics.