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DonFerrari said:
Miyamotoo said:

First Ratchet and Clank on PS4 is 30 FPS game, Odyssey is almost locked 60 FPS, so you obviously have different priorities with those two games. Nintendo were always making more cartoonish games, even when they had stronger hardware (for instance GC), so saying that Nintendo is making cartoonish games just to hide shortcomings of HW is totally wrong. I mean Switch is several times stronger than PS3, so if they wanted they could easily make more realistic game.

The game is 30 fps by choice. Because even if they choose 60fps they would still have more HW prowess than Switch (and obviously WiiU). Because R&C came at the time WiiU was the main Nintendo HW.

Switch should be stronger than PS360 (many times? Not at all, even PS4 isn't much more than 5-6x stronger than it), yet any game Nintendo make for realism today would have to compare to PS4Pro and X1X, and on that they would be a lot behind and besides they not having experience the HW limitations would be an issue. But since Nintendo fans say graphics aren't important, so a UC2 level of graphic would already be plenty satisfactory on Switch.

On Nintendo doing more cartoonish, that depends. They done what would be the best possible at the time. And Donkey Kong and Killer Instinct at SNES were "photorealistic" approach allowed at the time. So for before 3D and the first 3D gen there really wasn't much anyone could do to push photorealism. I remember that when PS2 came the thing everyone was looking at was cellshaded and how some fighting games were looking almost as good as their anime version.

From GC forward it was already possible, but Nintendo stick to their gun for one they are more proficient on cartoony, it cost less. demand less and all other things that can make people come to VGC of all places and because they preffer cartoon or like Nintendo games more put a comparison on the graphic level.

Sorry but most Nintendo games I see have very blend textures, they look colorfull and vibrant, but very little detail compared to the other platforms. And that is why I mentioned RC. Besides the 30fps not bothering me at all.

Thats my point, its about different prioritys for Sony and Nintendo, 60FPS for R&C would definitely means worse graphics compared to current R&C, Odyssey would probably had 1080p resolution if game is 30 FPS instead of 60 FPS.

Yes many times, around 3x. PS4 is stronger close to 10x than PS3. Ofcourse that Switch games would compared to curent games, but they could do that if they want with fact they failed behind PS4/XB1 games, but they don't because they priorite is on great art style and 60 FPS. If graphics are so important Zelda BotW and Mario Oddysey wouldnt be 97 games.

Nobody said that ever Nintendo games is cartoonish, but most of them are. I mean we had Mortal Kombat that was very photo realistic for tha time even on Sega Genesis.

Again it was about Nintendo priorites.

But point is that RC would also had less details if they went for 60 FPS instead of 30 FPs.

Last edited by Miyamotoo - on 27 October 2017