By using this site, you agree to our Privacy Policy and our Terms of Use. Close
bigtakilla said:
Zekkyou said:

To be fair (hurr), SMO does appear to be far more technically ambitious than the average 60fps Nintendo title. So while the overall performance profile is sub-standard for them, i don't think it's from a lack of effort. If they'd been more technically conservative like in Splatoon 2, MK8D, ARMS, etc, i expect we'd be seeing their more standard results. It's nice to see them experiment with their tech a bit more.

Essentially not a lack of ambition, but neither is it the lack of ambition of any other dev that fails to make the golden standard Nintendo has set. They just both merely fail at doing so.

I believe that the hardware while great, is small compared to what they needed to achieve the perfect performance.

 

Reminds me kind of the 64 era. A lot of frame drops or small tricks (like the fog), but the ambitious experience is there for us to enjoy and overcome those flaws.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile