bigtakilla said:
Essentially not a lack of ambition, but neither is it the lack of ambition of any other dev that fails to make the golden standard Nintendo has set. They just both merely fail at doing so. |
I think we might be talking about slightly different things. I'm talking about in-game tech relative to overall performance profile (image quality + frame-rate), which is where Nintendo tend to be fairly conservative. Hitting perfect locks is almost impossible without a degree of technical conservatism after all (you have to 'waste' a lot of resources to guarantee it never falls below your target no matter the scene complexity). Looking at your other comments i think you were referring purely to 60fps?








