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bigtakilla said:
In the grand scheme of things it matters little I suspect to the masses, but wow. For the developers known for their solid performance of their flagship titles, this is a bit below standards.

To be fair (hurr), SMO does appear to be far more technically ambitious than the average 60fps Nintendo title. So while the overall performance profile is sub-standard for them, i don't think it's from a lack of effort. If they'd been more technically conservative like in Splatoon 2, MK8D, ARMS, etc, i expect we'd be seeing their more standard results. It's nice to see them experiment with their tech a bit more.