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Lonely_Dolphin said:
Shaunodon said:

http://www.metacritic.com/game/switch/the-legend-of-zelda-breath-of-the-wild/critic-reviews

Your point about majority is semantics, and I added a 'just' to try and get past that, but you obviously ignored it.

What you said about reviewers giving a different score as long they provide valid points, is absolutely true. But if 3 reviewers are that far off from the other 100+, then their reviews would have to contain points so comprehensive, that it made the other 100+ reviewers seem like either inept monkeys, or completely paid-off shills.

None of those 3 reviews (most cetainly not Jim Sterling) were anywhere near that quality.

It's not difficult to see which side was driven by an agenda, or just totally incompetent.

 

 

Ah of course, because I was totally talking about Zelda specifically, except I explicitly wasn't...

There's no way to justify your completely off tangent response, but you can keep trying if you want, I'm just gonna ignore it now as this conversation is only making me lose brain cells.

 

 

guiduc said:

It's much in the vein of ARMS, where the motion controls are optional, but enhances and deepens your gameplay resources.

 

Good that it's optional, but I don't see how it deepens or enhances things.

You can move Cappy in a lot more axis with the motion controls, make him go circling around, something that isn't quite possible with attached controllers. Much like you can give direction to the punches you throw in ARMS, something you can't really do with regular controls.