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monocle_layton said:
Xxain said:
What does SEGA hope to accomplish with this demo style? If they're trying to say, "look how well the game runs on Switch", then ok, but it just opens the door to negative suspicion.

It could possibly be laziness. These are the same exact stages shown for show demo's (TGS/PAX) which would explain 30sec time limit (make sure no one hogs Kiosk, keep lines moving). They just straight up gave us that.

I'm worried this will hurt sales. A good demo (at the worst) won't change anything. A bad demo can stop potential sales

I'm actually not worried. History has show us that every time SEGA does a full mutiplat release for a Sonic game it always sells at least 4mill regardless of quality (Sonic 06 hit 4mill ... how?) . I dont expect that trend to end. What I'm worried about is another hit to the Sonic brand and extension SEGA. They cant fuck this up after the whole regaining consumer trust mantra. Its important that they are consistent wtg quality of Sonic.