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Both are similar in the you can basically at all times see the end of the world from wherever you are. The moon wins though on the sheer 72 hour counter on the screen counting down. Due to it you always have this feeling of suspense and needing to rush. In BotW you can just do whatever. There isn't any time limit, as most games do when "the end is nigh" Can't tell you how many times I reach a point in an RPG and it tells you some no way back point after some cutscene were the end is seconds away, and then I go and do like 30 hours of side quests.

You can't do that in Majora's mask.