torok said:
What are you talking about here, mate? Of course they didn't reused models for cars that were not in the previous games, because they didn't had them. They didn't recreated the 3D models. At best, they adjusted slightly one or another, instead of throwing away years of work. They would have to be stupid otherwise. If they were worried about the precision of the simulation, this has not to do with the 3D models here. Even the OG Toy Story does stuff that it's still not possible on realtime rendering and it's a 20 years old movie. The camera position really doesn't change much (pixel shaders are the most demanding part, that's why changing resolution has a almost 1:1 effect in performance). Offline rendering, of couse, helps a lot. Basically, you can afford to render at 0.0001 fps instead of 60 fps. I kind of agree with Kaz point here. A lot of the physics on the game are Newton's. Things like aerodynamics are more complicated because to be precise you need to simulate a fluid. Anyway, GTS probably just add more calculations that were not affordable on the PS3. And yes, they can really do GT7 fast. Two years is a decent timeframe to expect it, that's quite fast for AAA standards. Next year only if they were already working on it (which is always possible). |
They are not doing a GT7, at least not on PS4. GTS will get updated over time, is this so hard to understand. PD are not Turn 10.