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With the original trailer giving off a 'Generations 2' vibe, I was expected a game that may actually be...well, good. Not a 10/10 game, but maybe something along the lines of 8.5/10

 

After we saw more information and the $40 price tag, I lowered my expectations and thought maybe a 7.8/10 would be what we should expect. However, after checking gameplay recently released, I felt unpleased.

 

The game just seems so...boring. Sega is kidding themselves if they think it can stop Mario in any way whatsoever. They had an opportunity to do well with Forces, but instead it seems as though many of the levels have been ruined with linear and rather plain design.

 

Now, being linear isn't necessarily a bad thing. After all, Crash and certain 2d Mario games are linear. However, they are still fun due to the fact that there's actually stuff going on in the game. You aren't simply dashing through and beating up robots/enemies. The enemies, wisps, and powerups seem to hide the fact that the levels in Forces simply seem uninteresting and undesirable. Why would anyone want to go through Forces if they can see the colorful world of Odyssey, or the whackey places in Crash? 

 

To make it worse, 2d seems to be 80% of the game, meaning it will be a large chunk of the entire gameplay. I wasn't expecting this game to be GotY, but I can't consider it to be worthy of a purchase, even with its $40 price tag. If I want a big-budget platformer, Odyssey is a no question (seriously, who the hell actually has issues with Odyssey[?]), and if I want an exciting and interactive Sonic game, I'm always able to purchase 'Sonic Mania' for only $20. Forces fails to appeal to any demographic or party it was intending to attract, and that will (in my opinion) result in very disappointing sales as we wonder why we ignored the 'Sonic Circle of Life'