Volterra_90 said:
That was my "problem" with the game. I've played Horizon: Zero Dawn after BotW, and though I really enjoyed the game, it felt really limited and constricted. Same with The Witcher 3. Both are great, don't get me wrong. But BotW open-world structure is something else. I'd love that developers learn some things about BotW and specially how a open-world must feel. |
BotW just feels so... free. The climbing mechanic was a game changer. It is truly a game that can tout, "If you see it, you can go there". The exploration is something that EVERY open world game can learn from. I thought people were exaggerating. This game is head and shoulders above the rest of the ilk in the genre.