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twintail said:
GOWTLOZ said:

There is also Dante's Inferno that flopped. Dead Space 2 didn't sell bad, its budget was too big. Dead Space 3 flopped due to EA's business decision, as well as releasing with MGR, DMC, GOW A, TR and BI.

Yeah theres DI... there was DS Extraction which I think didnt do too hot. Not sure how their Sims game did. ultimately... not a lot of selling power (from the looks of it) in their lineup of games. 

That's true but Battlefield Hardline did sell well for using same assets as Battlefield 4 and Star Wars was certainly going to sell on name alone, so that can't be the case. If you read there statement of termination it looks like they focus tested the game excessively and the linear single player didn't sit well with them cause a linear game can't keep a massive playerbase for long to support microtransactions and loot boxes. That's why its reasonable to say that this was a terrible decision on EA's part and it has to do with the kind of game they were making, not its quality.