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Angelus said:
You know what I just realized.....

Polyphony are like the Ferrari of racing game devs, whereas Turn 10 are like Mercedes.

Turn 10 is efficient as fuck, pumping out quality games left and right. Everything is up to standard, it's crammed with features, it's got all the bells and whistles. Polyphony tend to fuck around, take too long to live up to their promises, and don't treat all their shit with the same due diligence......but their name is legacy, their product has got the razzle dazzle effect, and ultimately, while a Mercedes is better suited to most people's every day needs, people would prefer to get their hands on a classic Ferrari.

Your thoughts are based on wrong information.

GT5 and GT6 were far more complete games than any Forza Motorsport game till date. GT6 has 1200 cars, incredible vision Gran Turismo cars which are very much like concept cars from the future, has track visualiser, photo mode, career mode, car customisation, variety of cars in all classes and 70 track layouts. Its the most complete simulation racing game ever released.

Also funny you say Gran Turismo has dazzle effect, the graphics in GT are a lot more sober and grounded in reality than Forza's flamboyant shaders and lighting engine and the occasional weird visual custom parts available. I do agree with your statement on Polyphony, but Forza is far from having all bells and whistles that a racing simulation can do with.