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fatslob-:O said:
wombat123 said:

You're the one that pointed out the Wii's 100m userbase as a means to make Metroid Prime 3's numbers look worse and hammer your argument that the Metroid series is in decline.  I was just saying that it isn't as cut and dry as you tried to make it sound by pointing out how other Nintendo core franchises did on the Wii compared to the Gamecube.  You were using the total Wii numbers to pad your argument when you knew that almost 2/3 of that 100m didn't give a crap about most of Nintendo's core franchises.

My point wasn't even to illustrate that Metroid was in decline. You excusing Metroid's decline from GC to the Wii is nothing more than cherry on top of a cake ... 

wombat123 said:

The easier explaination to me as to why Prime 2 and 3  didn't reach the same numbers as the original is due to franchise fatigue.  In a five year span, Nintendo pushed out three Metroid Prime games.  I personally like Metroid Prime  but I don't like Metroid Prime that much.  By the time MP3 came out, I was ready for a 4-5 year break from the series and I'm guessing more fans burnt out earlier.  The Metroid Prime series overall isn't the kind that can have sequels in such a short amount of time and stave off franchise fatigue; it doesn't have an ongoing narrative that's engaging enough to keep people hooked like with the Mass Effect Trilogy, it doesn't have a casual pick up and play nature of a 2D sidescroller like NSMB nor does it feature multiplayer gameplay that somehow gets people addicted to it like with CoD.  For a series like Metroid Prime, it needs 4-5 years between sequels to get people recharged and hungry for another round.  And it's not just Metroid Prime; look at something like Mario Galaxy 2.  It was just as good as the original but sold 4m less because it was released only 2 1/2 years after Galaxy 1.  Four million people already had their fill of 3D Mario and needed time to recharge -- and I think it was same deal with Metroid Prime 2 & 3: Nintendo didn't give fans enough time to recharge.  They're overcharged now, which is why I expect MP4 to sell better than the original as long as it's a great game.

'Franchise fatigue' is just another excuse. How do sports titles such as FIFA, RPG's such as Pokemon or FPS's such as COD manage to keep up despite all having new releases in less than 2 years compared to their last entries release ? Your entire statement is totally off base. What even prevents Metroid from achieving the same ? 

wombat123 said:

I'll even repeat what you said with your Mario Party argument later as another argument for MP4 chances of success: the reason Metroid Prime 3 didn't sell as well as the original is because the demographics of the Wii didn't allow it to and that's the reason why MP4 will sell well: because the Switch's demographics or games so far encourages more of these core types games.

As for Mario Party, I'll admit that I was focusing on 3DS numbers and didn't even think of any other platforms.  My main argument though was that I believed that the Switch's form factor would allow a Mario Party game to flourish.  I don't think it's going to sell 10m but I believe it'll outsell the 3DS versions.

Demographics aren't the reason for MP3's decline, it's a reason for MP8's success though ... (How did demographics not affect Zelda, Smash Bros and Animal Crossing in a megative manner ?) 

Peach_buggy said:

Failed? Really. I jus tgave up because it was like arguing with a brick wall and i said i'd wait for some concrete numbers before returning to prove your point wrong. A bit like i will be here IF a decent Mario Party pulls decent numbers. Although obviously that will take a little longer.

Really man ? Did you not read my post before responding ? We have the numbers to show Mario Party's decline, you just choose to deny it ... 

Shaunodon said:

I wonder if he even realises he's doing this.

I wonder if you even understand what the definition of 'demographics' mean ... 

Actually i did check the Mario Party numbers and yes i was surprised. I had assumed it was Mario Party 8 that had sold 8.9m,  when it was in fact Mario Party on DS. The fact that Mario party sells just as well on handhelds is actually detrimental to your argument though in that case. Seeing  how Switch can be both it will appeal to both console and handheld-based MP purchasers. I'm actually quite interested in following sales trends for franchises and upon investigation,  Mario Party sales seem to be almost exclusively tied to the userbase. The more sales a console gets, the more sales MP gets. So this makes me even more confident Mario Party can return to the 5m+ sales, big hitter threshold, as looking at the Switches sales trajectory, it seems much closer to the Wii than the 3ds. All this is immaterial though if the series is still crap. 10 was pretty bad tbh. (Can't comment on the 3ds titles though, as i don't own any. Definitely picking up the top 100 though!)